Overdrive server connects with the cars over bluetooth and manages all overdrive logic.
The server can be controlled via a game client communicating with WebSockets.
Replay Studios Partydrive
Replay Studios Partydrive is a game client that connects to the overdrive server and allows you to play with the cars.
It has a simple UI and a framework to support multiple gamemodes, 3D rendering of the cars and track and controller support for up to 8 players.
Q&A - DEMO 4.0.0
Q: What can i play it on?
A: Windows and Linux (experimental)
-- Best used connected to a TV with controllers
Q: Are Anki Drive Cars supported?
A: Yes (may need a firmware update for full compatibility)
Q: Are SuperTrucks supported?
A: Yes, not all models are finished though
Q: Are Drive Mats supported?
A: Yes but there will likely be bugs
Q: I found a bug, what should i do?
A: If it isnt addressed here, report it to me either on Discord: masterairscrach666 or on the Github Page
Q: I want to help, how can i do that?
A: If you have experience with C# and Unity then feel free to fork the repo and make a pull request,
or if you just want to help by donating, click below!
Q: My cars are driving off the track
A: Drive slower (Also remember to use the grip pad between races)
Patch Notes
Demo 4.0.0
Linux support (experimental)
New Gamemode: Party
Weapons Avalible in Party Gamemode
Overhauled Camera
Settings (Disable Post Processing if you are encountering lag)
Live Announcer
Music (WIP)
Charge Suspend (take a charging break without leaving the gamemode)
Game stats, currently viewable in Charge Suspend
UI Overhaul
2 Starts (accelerate in the countdown for a boost)
Trucks now have unique base stats to cars
QOL improvements
Server Stats (Users and cars over the last 3 days)
Tracks Viewer
Tracks that have been scanned using partydrive
Loading tracks...
Feedback
In Development (Maybe, for now use reddit or discord)