Overdrive server connects with the cars over bluetooth and manages all overdrive logic.
The server can be controlled via a game client communicating with WebSockets.
Replay Studios Partydrive
Replay Studios Partydrive is a game client that connects to the overdrive server and allows you to play with the cars.
It has a simple UI and a framework to support multiple gamemodes, 3D rendering of the cars and track and controller support for up to 8 players.
Contributors
MasterAirscrachCreated Overdrive Server and Replay Studios Partydrive
A: Yes (drive firmware will not work, an update can be performed via the Control Panel)
Q: Are SuperTrucks supported?
A: Yes, not all models are finished though
Q: Are Drive Mats supported?
A: Crossroads and Bottleneck are mostly working, Oval is broken for the time being
Q: I found a bug, what should i do?
A: If it isnt addressed here, report it to me either on Discord: masterairscrach666 or on the Github Page
Q: I want to help, how can i do that?
A: If you have experience with C# and Unity then feel free to fork the repo and make a pull request,
or if you just want to help by donating, click below!
Q: My cars are driving off the track
A: Cleaining tires with a lint roller or equivelent is recommended
Patch Notes
Demo 4.2.0
Mobile Controller Fixed
Better AI overtaking
New Overdrive Ability: Word of the Lawe
Energy rework: cars now recharge energy quickly after 2s of not taking damage
New Car Models
Mac Support
Demo 4.1.2
Mobile Controller 1.0
Scanning Overhaul
New Overdrive Abilites: Total Meltdown, Shockdown and Great Stampede
Stadium arena
Status Effects
Improved Drive Mat Support
Demo 4.1.1
New Gamemode: Hyper
Edit Camera After Scanning
New AI (Works much better with party mode)
Updated Skull Model
New Car Shading
New Light patterns, WIP expect improvements
Server Stats (Users and cars over the last 3 days)
Tracks Viewer
Tracks that have been scanned using partydrive
Loading tracks...
Feedback
In Development (Maybe, for now use reddit or discord)