Overdrive server connects with the cars over bluetooth and manages all overdrive logic
The server can be controlled via a game client communicating with WebSockets
Replay Studios Partydrive
Replay Studios Partydrive is a game client that connects to the overdrive server and allows you to play with the cars,
it has a simple UI and a framework to support multiple gamemodes, 3D rendering of the cars and track and controller support for up to 8 players
Q&A - DEMO 2.0.0
Q: What can i play it on?
A: Currently only Windows, but it might be avalible on Linux later
Q: Are Anki Drive Cars supported?
A: Yes as long as you are running 2.6 firmware or newer
Q: Are SuperTrucks supported?
A: They should work but dont have full support
Q: Are Drive Mats supported
A: Not Yet
Q: I found a bug, what should i do?
A: If it isnt addressed here, report it to me either on Discord: masterairscrach666 or on the Github Page
Q: I want to help, how can i do that?
A: If you have expierience with c# and Unity then feel free to fork the repo and make a pull request
or if you just want to help by donating, you can do so via Patreon or Ko-fi
(They might not be working yet, im still figuring this out :)
Q: My Cars arn't showing up
A: Ensure your cars are on the charger and powered before launching the game
Q: The Game Crashes
A: Restart the game, this seems to happen on the first 1-2 launches, not sure why yet
Q: My cars are driving off the track
A: Drive slower (Also remember to use the grip pad between races)
Controls
Game:
use Left stick / A-D to steer
use Right trigger / W to accelerate
Menus:
use Left stick/ WASD to navigate
use A/X / Space to select